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3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Fletcher Dunn, Ian Parberry
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This is a great book. It explains very complex 3d math problems in very simple terms with great illustrations. This is one of the few math books , that I could understand entirely including all the equations in one read. It is very rare.
I highly recommend this book, to any graphic programmer, cs major, ee major, hobby game programmer, iPhone developer. This should be the first book you should read. Anyone can call the functions in OpenGL or DirectX but to know what is actaully happening underneath or why it is happenening is very essential , otherwise you will be "Lost in Space", 3d space!!!!
Année:
2002
Edition:
1
Editeur::
Wordware Pub
Langue:
english
Pages:
449
ISBN 10:
1556229119
ISBN 13:
9781556229114
Collection:
Wordware game math library
Fichier:
PDF, 22.14 MB
IPFS:
CID , CID Blake2b
english, 2002
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