Object-oriented game development
Gold, Julian
Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.
Catégories:
Année:
2004
Editeur::
Addison Wesley Publishing Company; Pearson Education Limited
Langue:
english
ISBN 10:
032117660X
ISBN 13:
9780321176608
ISBN:
2220030628571
Fichier:
PDF, 13.90 MB
IPFS:
,
english, 2004